Customization
Want to add triggers or exports on selected actions? Here you will read about it! Functions can be found in client/utils.lua
Last updated
Want to add triggers or exports on selected actions? Here you will read about it! Functions can be found in client/utils.lua
Function which is executed when player start hacking.
Function which is executed when player fail hacking.
Funciton which is executed when palyer success hack device.
Data stored in functions variables.
vehicle: vehicle
heist:
KeysSignal: vec3 - Return vehicle keys signal coords
DestinationSpawned: boolean - Return status of destination ped
DestinationPed: ped - Return spawned ped id
DestinationPedCoords: vec3 - Return destination ped coords
DestinationForward: vec3 - Return destination ped forward vector
DestinationIsDriving: boolean - Return status of destination ped driving
hackSuccess: boolean - Return status of hack
spawnedvehicle: vehicle - Return spawned vehicle object
Vehicle: table - Return current heist vehicle table from config.
blip, blip2, blip3: blip - Return created blips (blip: vehicleblip, blip2: radius blip, blip3: destination blip)
Last updated