Housing Integration
Read this article and properly integrate our script with your housing system. Don't know how to do it? Contact with our Support Team via Discord Server. (https://discord.gg/otherplanet)
Check this as well:
Script IntegrationsaddTempPrivateGarage (SERVER SIDE EXPORT)
exports['op-garages']:addTempPrivateGarage(Label, Type, Coords, Radius, PrivatePlayersList)
Label:
string
Type:
car | air | sea
Coords:
table
CenterOfZone:
vec4
AccessPoint:
vec4
(Only whe Type: sea | air)
Radius:
number
PrivatePlayersList:
object
id:
string
(Player CitizenID or Char)name:
string
(Player Name and Lastname, you can leave it "")
This export return created garage id.
Example Usage:
local Coords = {
CenterOfZone = vec4(-1796.2642, 398.0186, 110.9659, 161.2089),
AccessPoint = vec4(0.0, 0.0, 0.0, 0.0) -- Leave 0.0 if it's 'car' garage.
}
local PrivatePlayersList = {
{
id = "char1:7e0ec7b80d186fd8c29f6631e4377e75812fe8fd",
name = ""
}
}
local garageId = exports['op-garages']:addTempPrivateGarage("Bagieta Garage", "car", Coords, 15, PrivatePlayersList)
removeTempPrivateGarage (SERVER SIDE EXPORT)
Index:
number
Example Usage:
exports['op-garages']:ClientremoveTempPrivateGarage(garageId)
Client Side:
You can also use:
ClientaddTempPrivateGarage
ClientremoveTempPrivateGarage
Works like server side exports.
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