Server Side

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getPlayerOrganisation


Return player organisation data object.

exports.op-crime:getPlayerOrganisation(identifier)
  • identifier: string

Data Object:

  • orgIndex: number

  • player: table

    • identifier: string

    • totalTime: string

    • rank: string

    • status: string

  • orgData: table

getOrganisation


Return organisation object.

exports.op-crime:getOrganisation(id)
  • id: number


Server Side Events:

Add Organisation EXP

op-crime:addOrganisationEXP

Data:

  • orgId: number;

  • amount: number;

Example usage:

TriggerEvent('op-crime:addOrganisationEXP', 5, 250)

Add Organisation Money

op-crime:addOrganisationMoney

Data:

  • orgId: number;

  • amount: number;

  • account: string; (balance/dirtymoney)

Example usage:

TriggerEvent('op-crime:addOrganisationMoney', 5, 100000, "dirtymoney")

Remove Organisation Money

op-crime:removeOrganisationMoney

Data:

  • orgId: number;

  • amount: number;

  • account: string; (balance/dirtymoney)

Example usage:

TriggerEvent('op-crime:removeOrganisationMoney', 5, 50000, "balance")

Add Organisation Missions Done

op-crime:addOrgMissionsDone

Data:

  • orgId: number;

  • amount: number;

Example usage:

TriggerEvent('op-crime:addOrgMissionsDone', 5, 15)

Add Organisation Zones Captured

op-crime:addZonesCaptured

Data:

  • orgId: number;

  • amount: number;

Example usage:

TriggerEvent('op-crime:addZonesCaptured', 5, 8)

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