For the complete documentation index, see llms.txt. This page is also available as Markdown.

Server Side

Server side list of exports / events.


Notify / Progress (via client events)

From the server, prefer client events:

TriggerClientEvent('oph:client:notify', source, {
    title = 'Bank',
    description = 'Payment received',
    type = 'success',
    duration = 4500,
})

TriggerClientEvent('oph:client:progress', source, 5000, 'Searching...', false)
TriggerClientEvent('oph:client:progressCancel', source)

Console: ophrefresh

Force a HUD re-init for one player or everyone (server console only).

ophrefresh
ophrefresh 12

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