Server Side
Exports & Events
GetAppearance (server)
Returns the player's saved appearance from the database.
local appearance = exports['op-clothing']:GetAppearance(src)SetAppearance (server)
Saves and applies a full appearance to the player. Pass a pedNetId to target a specific ped.
exports['op-clothing']:SetAppearance(src, appearance, pedNetId)SetClothing (server)
Applies only the clothing part of an appearance to the player.
exports['op-clothing']:SetClothing(src, appearance, pedNetId)SaveAppearance (server)
Persists an appearance for the player without re-applying it.
GetOutfits
Returns the player's saved outfits.
OpenShop
Opens a clothing shop on the player's client (aliases: OpenClothingShop, OpenBarberShop, OpenTattooShop).
OpenCharacterCreator (server)
Opens the character creator on the player's client.
OpenJobLocker (server)
Opens a job locker on the player's client.
CanOpenJobLocker
Returns a boolean - whether the player may open the given locker.
GetShop / GetAllShops
Returns a single shop config, or all shops.
GetJobLocker / GetAllJobLockers
Returns a single locker config, or all lockers.
Custom ped permissions
Grant, revoke or check a player's permission to use custom peds.
Server Events
op-clothing:server:characterCreated
Fired server-side when a player finishes the character creator.
op-clothing:server:purchased
Fired server-side after a successful purchase.
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